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- Go to https://app.universalfoundry.io/ and log in
- Click “Horde”

- From the top-left, select your project and the name of the stream you’d like to run a build from. For example this selects the LYRA project’s “55” stream.

- These tabs show the different categories of builds. Click the “Developer Builds” tab.

- Click “New Job” from the top right.

- Click “Start Job”.
- Go to https://app.universalfoundry.io/ and log in
- Click “Horde”

- From the top-left, select your project and the name of the stream you’d like to run a build from. For example this selects the LYRA project’s “55” stream.

- These tabs show the different categories of builds. Click the “Utility” tab.

- Click “New Job” from the top right.

- This dialog lets you specify the details of a custom job.
In “Script” put in the BuildGraph script you’d like to run. This path is relative to the root of your stream - the path containing Engine, MyGame, etc. In “Target” put the name of the node from that BuildGraph that you’d like to run. For example if you have <Node Name="Submit To Perforce For UGS"> then put Submit to Perforce for UGS in the Target field.
- If you’d like to pass additional arguments into RunUAT, click “Advanced” and in “Additional Arguments” add lines like -set:SomeVar=123.
- Click “Start Job”.